Thunderobot G50S 1000HZ Wireless PC Controller for Windows PC,Switch,IOS&Android,PC Game Controller with Hall Effect Joysticks&Triggers/Gyroscope,6 Programmable Buttons
$39.99





Price: $39.99
(as of Jan 12, 2025 14:24:05 UTC – Details)
Product Description
The video showcases the product in use.The video guides you through product setup.The video compares multiple products.The video shows the product being unpacked.



Question about turbo keys plus bursts
This gamepad’s turbo button plus the button you need to fire in bursts will cycle through three modes, one for manual bursts, one for auto bursts, and finally off bursts.
If you accidentally trigger the turbo button and burst mode of the game controller, how do you turn it off?
To turn it off, just press the turbo button and the burst button again, but it only turns off the automatic burst state. If you want to turn off this mode, you need to press the turbo button and the burst button again.
A note on activating the manual burst on this gamepad
For manual burst, press the turbo key and the key you want to burst. After turning on the manual burst mode, you need to hold down the key to burst to fire.
A note on activating the automatic burst on this gamepad
For automatic burst, press the turbo key and the key you want to burst. You only need to press the key to burst and the key will remain in the trigger state.
Name Thunderobot G50S Gaming Controller Dimension 152mm×106mm×56mm(5.98inch×4.17inch×2.2inch) Power Supply DC 5V,530mA(MAX) Battery 600mAh Polling Rate 1000Hz-Wired Connection Weight 208g(±5%) <0.46lb(±5%)> Charging Time ≤3 Hours Battery Life Approximately 10 hours (depending on the gaming environment) Compability For PC,Switch,Android Smart TVs,Android TV boxes,Android native smartphones and tablets, Android projectors,iOS devices(MFIl games), open-source handheld consoles,and in-car entertainment systems,etc. Supported Platforms For PC/NS/TV/Android/Laptop ( PLEASE NOTICE NOT support For xbox and ps so far)
🎮Hall Effect Sensing Sticks: Thunderobot G50S pc gaming controller features Hall-effect sensing sticks. The durable sticks provides accurate anti-drift glide, provides gamers with an exceptional level of control and precision.
🎮Hall Effect Analog Triggers:It revolutionize your gaming experience, offering lightning-fast response times, seamless gameplay, and extended pc gamepad longevity. Whether you’re immersed in first-person shooters, racing simulations, or any gaming genre, our controller for pc with Hall Effect triggers empower you to conquer the competition with unmatched precision and speed.
🎮6 Programmable Back Buttons:Experience superior control with our hall effect controller, featuring 6 programmable, easy-to-map buttons. Quick start with one-button combos makes this tool a must-have for any serious gamer. Elevate your gaming experience today.
🎮Built-In 6-AXIS GYRO:Immerse yourself in the world of gaming with our cutting-edge 6-axis gyro technology. Experience unparalleled control as you tilt and rotate the pc controller wireless, seamlessly guiding your character or vehicle through the game. Elevate your gaming experience and feel like you’re truly a part of the action.
🎮Tri-mode Connectivity:The G50S wireless gaming controller Supports wired,Bluetooth,and 2.4G triple-mode connection.Compatible with PC,wired connection to Switch,Android TV/projector,native mobile games,and most car platforms.Not compatible with Android virtual touch controls and PS ,XBOX.
🎮Ergonomics Design video game controller:The bluetooth controller pc combined with asymmetrical grip and contour design of the joystick perfectly fits most of the gamers hand, delivering a supper comfy holding. Ensuring that you can play for hours on the game and still feel comfortable.
Customers say
Customers find the video game controller has a good design and functionality. The 2.4GHz adapter works well, and the bumpers actuate smoothly. Switching to Bluetooth works smoothly. However, some customers have mixed opinions on how well the buttons feel and the input latency.
AI-generated from the text of customer reviews
13 reviews for Thunderobot G50S 1000HZ Wireless PC Controller for Windows PC,Switch,IOS&Android,PC Game Controller with Hall Effect Joysticks&Triggers/Gyroscope,6 Programmable Buttons
Add a review
$39.99
Daniel Vargas –
Si tiene giroscopio
Es un buen control, se siente de buena calidad, tanto botones como análogos se sienten muy bien. Cuenta con giroscopio si se usa en el modo S, los otros modos no cuentan con dicho giroscopio. En general, es un muy buen control
caleb –
Great controller ð®
This controller surpassed my expectations. The analog sticks and buttons have a nice feel. It feels like holding an Xbox controller, even the triggers are smooth. I certainly do not regret buying this controller.
Andy –
4.5/5, lowered to 4 because of a chance of a faulty d-pad
The following is the review I had initially written up, before a problem set in (D-pad getting stuck, with those inputs seen rapidly hit during gameplay) slightly before 2 weeks of use. I did a replacement-return because I still liked the product and assumed this would be solved with another unit. Anything that I feel is still applicable Iâm keeping the same, and I will note what is new/different (& will try to update this, once Iâve used it enough to feel that the problem likely wonât arise again. But it should be known, I have other daily-use controllers, so I donât know how soon that will be).4.0 out of 5, due to the chance of getting a bad d-pad, otherwise it was going to be a 4.5/5 (which I would have given a 5/5 just to help the averageâ¦why Amazon forces you to go from a 80% to 100%, is beyond me).————————————-This controller was already pretty affordable (which plays a part in how favorable I view it & itâs features. Iâm not someone whoâs used these $150+ controllers, so I canât hold this to that standard), then Prime Day brought it down to $36, I decided to strike without referring to one of my trusted âcontroller guysâ on Youtube (because I couldnât. I literally could not find a ârealâ, English speaking, review of this. A couple English âunboxingâ vids (ie: omg, this looks cool, but doesnât actually tell me anything type reviews), but thatâs it). Iâm going to do my best to use what Iâve learned (to look for) from these trusted sources, in giving my own review for others looking for a good, budget, hall-effect controller. All of my game-play based opinions are from playing Ghost of Tsushima (ie: not a rigorous FPS or similar), although I also specifically tested the d-pad in Dragon Ball FighterZ.FEEL & SHOULDER BUTTONS:My initial thoughts: I love the hand-feel of the controller. The texture on the back is nice, and the top plastic is actually not too slick, either. The positioning/ergonomics of the extra shoulder buttons (M5 & M6) are GREATâ which was something I was worried about. The triggers feel good & actuate well. The bumpers (L1 & R1) actuate very well & easily. You canât really actuate them from the base of your finger (ie: on the outside side of the buttons), probably because they donât clear the case enough at that side, but I wouldnât hold it against them (the brands that have such ones are top notch, though).D-PAD (BASED ON THE NEW UNIT I RECEIVED)With the initial unit, after I tested the d-pad on FighterZ, I found that it was harder to do rolls (quarter-circle back & quarter-circle forward) than with the cross-shaped d-pad of my current controller. I attributed it to shape and assumed I would have to have a different technique with a âwheelâ style d-pad. Well, with the new unit these motions were just as automatic for me as before, so I was just experiencing the beginnings of the d-pad failing. Now, the d-pad clicks cleanly on all 8 directions. Very good quality. (As mentioned at the beginning though, I canât ignore that others will have some chance of getting a âfaultyâ d-pad. Iâm not sure how this happens because itâs supposedly a mechanical/switch button, but the chance is there).FACE BUTTONS:The face buttons are not mechanical â IMO mechanical are superior (some people donât feel that wayâ¦which makes no sense to me, lol), but these are not BAD membrane buttons. (Though, ultimately, build quality probably matters more than type). When clicking at what I would call ânormalâ/average gaming speeds, they were pushed down fine enough (obviously you can try to click a million fast times, like if youâre playing a Mario Party mini-game, but I feel thatâs not common. If you were, though, I think mechanical â at least well done mechanical, canât be beat). However, you can definitely feel a little more delay when the button comes back up, compared to a mechanical face button. All these feelings became less pronounced the longer I played with this controller, it was just jarring at first coming from mechanical buttons.BACK BUTTONS: The back buttons are *okay*. 3 & 4, the ones more on the handles are very good and easy to actuate (& feel good when doing so). 1 & 2, the ones more under the âbodyâ are a little more difficult to hit in a natural manner (maybe itâs my hand size, but I think itâs just not a natural way to move your middle finger while holding the controller). It will ultimately come down to testing it in a game situation, but my gut tells me that of the 6 buttons, they would be the last Iâd map to (choosing to do 5 & 6 on the shoulders before them). And to be transparent, Iâve generally only used 2 macro buttons before, even on controllers with more (just to map the stick-clicks, I just like the option to have more) â so Iâm not sure how I will test this ânaturallyâ during gameplay yet (maybe a fighting game with combos). But, for any future controller, I wish most companies would realize the best placement for 4 back buttons is putting each pair on the handles (where the middle & maybe ring fingers can hit them easily). Iâve seen it in the past, but never on this new gen of Hall Stick controllers (which I know many consider a mandatory feature, now). Itâs either ârockersâ (like this one), or the Flydigi 4 separate buttons (but in the same basic place as the tips of these rockers).STICKS (Based on the new unit):The sticks were smooth and had good snap-back. It is easy to change between the circular & square algorithms on the fly. Which, is something I have just recently become educated on. The reason some controls test âpoorlyâ in circularity tests and others have sub 1% error rates, is because the latter come with an algorithm that keeps all output data within a perfect circle. Technically speaking, the ones that go outside the circle at the diagonal values are still good, as long as they are fairly symmetrical. However, it’s very cool that this gives you the option of switching between the 2. This manual claims that square is better for movement, and circular for aiming, but personally I just keep everything on circle. After testing the circularity in Game Pad Tester, the values for wired connection were: Circle â 0.0%, 0.0% ; Square â 9.2%, 9.9%, and for wireless dongle: Circle â 0.8%, 0.8%; Square â 10.0%, 10.4%. Very good values for both shapes. (Also, this taught me that being wireless affects the error rate).OTHER:The type of game I played (& the fact that itâs offline) doesnât really give me any reference point for whether the input delay is good, other than it âfelt fineâ. Going by the data at Gamepadla (dot com) â which measures actual latency (which is CORELATED to polling frequency (Hz), but still technically different (& high polling rating can still produce delay), this controller ranks 9th (among tested controllers, at time of me looking) in dongle latency, 11th in Bluetooth latency, but only 26th in cable latency. TO BE CLEAR, cable is faster than dongle which is faster than Bluetooth (itâs values for those respectively: 6.83ms, 11.91ms, 14.28ms), it just doesnât get as big of a boost from a cable as other (+, some tested were cable only & had less latency). Also, that ranking for cable becomes 15th if you only look at Hall sensor controllers. (Dongle becomes 5th, and Bluetooth becomes 3rd â mainly because Xbox & Playstation have much better dongle & BT technology than these 3rd parties, but donât have Hall sticks yet). I plan on playing this with the dongle, because I already had a sufficient wired controller (Gamesir T4K, which is 2nd in cable latency). As far as I can tell, there wasnât a difference in gameplay (open-world action offline) between 2.37ms cable (on my T4K) & 11.91ms on this controllerâs dongle.Also, itâs not super relevant to me because I donât play marathon sessions and I also have a back-up wired controller (this has a cableâ¦but itâs not a great quality one), but the battery life was OK. I played with the rumble on level 3 of 4, and the lights on the 1st level and I usually got 3-4 nights of gaming (2ish hours each) before having it blink red. (I donât know how long it lasts on red, I just swapped controllers and charged it at that point). I ended up changing the lighting to âoffâ (though you can still see the buttons a bit), in an effort to extend the lifespan (since, who looks at the buttons when they play? I generally play at night in the dark, so lights are just distracting anyway).CONS:Some personal preferences (sort of ,âconsâ) â Speaking of dongles, this one is so big. Iâve seen controllers with dongles that are as small as those for wireless mice & keyboards (& work well), so Iâm not sure why these companies continue to put out giant ones that are more likely to get hit & destroyed. Next, I know âchanging settings on the flyâ is a plus for most people, but I actually prefer having a software suite (so I have 100% visual confirmation things were changed as I intended). That said, mapping the stick-press to the back buttons, and changing the vibration & light brightness âon the flyâ, was very easy. Also, the manual mentions firmware (in the context of resetting the controller)â¦but doesnât say how one would check/upgrade it, or where. Iâd really appreciate if someone could tell me how to update it.CONCLUSION:Overall, I am satisfied with the purchase, but in terms of recommending itâ¦that would depend on where you are in your gaming/controller journey. For me, I had another controller to fall back on, and I wanted multiple possible âdaily driverâ types, in case I wanted to switch on a whim (or use wired for backup to wireless). I also, like I mentioned before, like the options of the extra macros & such (even if I rarely utilize them). If youâre like me & specifically want a wireless controller in this price range, Iâd readily recommend it. If I was being asked by a first-time (/first-in-a-long-time) controller buyer who wanted a single full-time controller, and they were either less picky in the price paid, or in the kind of features (like macros or wireless), Iâd probably recommend something else.
Amazon Customer –
Quit working after 34 days
Do not buy this controller. This Thunderobot G50S 1000HZ Wireless PC Controller worked for a month and then became unusable due to the LT button sticking and sending nonstop repeat signals. This started only days after return period ending. No other warranty for this product. Do not buy!!!!!
Paul V –
Hall effect is great. However, its a poorly designed controller
The joysticks and buttons are nice. Smooth like gel. However, the other buttons are terribly placed. if your used to xbox controllers. The “turbo” button will get in the way and you will accidentally press it. Which means you will turbo fire or turbo something during game play. With no easy way to turn it off.The paddle buttons underneath while I’m sure are helpful to some. Again, get in the way. As they are active by default. So don’t use this out of the box without making sure you assign those buttons first.The grip is a bit too smooth, plastic’y feel. Needs more grip of some kind.2.4GHz adapter is fast and works well. However, it can be upside down on the left joystick on inputs between PC and MacOS. One will work in the right direction and the other will be upside down (inverted). Switching to Bluetooth works well, but more lag on inputs.2 stars is fair. It’s priced well enough, and I would expect it to hold up to use. However, it’s also light and doesn’t feel substantial or grippy to the touch. And the other issues means I have to return this. It’s not what I wanted.
Josh –
Things a mess
Look elsewhere because this controller is a huge headache and to many programming functions to where youâll be mid game and the controller starts to move your shooter around by itself and lags and glitches out . Save your money
Andrew –
Excelente
EnvÃo super rápido y en muy buenas condiciones
Hellskitchencollectable –
SUPER FUN CONTROLLER TO USE ON THE NINTENDO SWITCH
One of the most fun controllers I’ve used on my Switch in a long time! First off, I wanted a controller to match my special edition Switch Lite and the matte gray tones on this controller gives it such a sci-fi look. I thought it was also cool that the RGB light is only on one joystick and not the other. The controller did exactly what it was supposed to do and beyond. My favorite feature is this controller has the hybrid d-pad which is something very similar to Xbox controllers. So if you like how the directional pad feels on the Xbox then this won’t disappoint at all.
oscar rodriguez lopez –
Todo es perfecto..vibración..colores…jugabilidad….TODO…se conecta a cualquier dispositivo con precision
Herby63 –
Bin sehr zufrieden. Schnelle Lieferung.Funktioniert einwandfrei.
Michael –
Fine
Erwan & Fanny –
Jâai testé cette manette sans fil, et elle se démarque par sa compatibilité étendue avec diverses plateformes, y compris Windows, Switch, iOS et Android. Câest un excellent choix pour les joueurs qui utilisent plusieurs systèmes, car elle fonctionne parfaitement sur tous ces appareils sans nécessiter de configurations compliquées. La connexion sans fil est stable, et je nâai constaté aucune latence notable, ce qui est crucial pour une expérience de jeu fluide.Les joysticks et les gâchettes à effet Hall apportent une précision supplémentaire, ce qui est particulièrement agréable dans les jeux qui demandent des mouvements subtils ou un contrôle précis. De plus, la fonction gyroscope est bien implémentée, surtout pour les jeux sur Switch où les mouvements peuvent être intégrés au gameplay. Cela permet un contrôle plus immersif et interactif, ajoutant une dimension supplémentaire aux jeux compatibles.Les lumières RVB ajoutent une touche esthétique et personnalisable qui plaira à ceux qui aiment une ambiance de jeu plus dynamique. Câest un petit détail, mais cela rend la manette plus fun et en phase avec les tendances actuelles des accessoires de jeu.Un petit inconvénient est que la prise en main peut demander un temps dâadaptation pour certains joueurs, notamment si vous êtes habitué à d’autres types de manettes, mais la qualité de fabrication et le confort général compensent largement cela. En résumé, cette manette sans fil est un excellent choix pour les joueurs polyvalents à la recherche dâune manette réactive, immersive et compatible avec plusieurs plateformes.
Joshua –
El gatillo RT se dañó y dejó de funciona el mando está nuevo.